Jan 04, 2008, 04:00 PM // 16:00
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#1
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Lion's Arch Merchant
Join Date: Jul 2007
Location: New England
Guild: Lunatic Legion
Profession: N/
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Hardest Hard Mode Mission??
I'm ready to begin my attempt at the Missions in Hard Mode and I'd like to know what other people think are the hardest for EACH chapter. I did Dragon's Lair in Proph and it was actually pretty easy, even the bonus.
So list what you think was the hardest in EACH Chapter, what made it hard and any possible tips for making it easier with h/h or if you think its impossible with h/h.
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Jan 04, 2008, 04:07 PM // 16:07
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#2
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Jungle Guide
Join Date: Aug 2005
Location: Germany
Guild: Phantom Commando
Profession: N/
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One of those Gate missions in Elona (either Gate of Madness or of Pain.. not sure which).. they are hell without consumables..
Myself i had issues with doing the Grand court in HM.. took me a lot patience and different pugs to do it..
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Jan 04, 2008, 04:15 PM // 16:15
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#3
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Jungle Guide
Join Date: Jul 2006
Location: The Land of Hyrule
Guild: [GoE]
Profession: W/
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Dzagonur bastion is a pain in the ass as well.
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Jan 04, 2008, 04:38 PM // 16:38
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#4
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Lion's Arch Merchant
Join Date: Jul 2007
Location: New England
Guild: Lunatic Legion
Profession: N/
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what about factions? Proph? did you h/h? and what exactly made them so hard?! imba monks? huge dmg eles? Diffferent tactics for different situations ya know. super monks mean super interrupts, huge dmg eles mean huge innterupts, protective spirit spam, support para, ya know.
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Jan 04, 2008, 04:49 PM // 16:49
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#5
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Jungle Guide
Join Date: Jun 2005
Location: California
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: Me/
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it took me several months to complete the eternal grove. that warrior boss is such a pain ugh. aside from never finding a living soul in town, the afflicted just plain suck.
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Jan 04, 2008, 04:54 PM // 16:54
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#6
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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Prophecies: D'Alessio Seaboard. Rush to Dorian, you're screwed. Don't rush to Dorian, you're screwed. Tip: a smiter is your friend.
Factions: Raisu Palace. So. Many. Shiroken. *STAB*
NF: Jennur's Horde. Filter wouldn't allow me to tell how much I hate this mission. It was my last one, I got an alliance group, we finished it into a few tries... and never again I will touch this mission.
Last edited by Kusandaa; Jan 04, 2008 at 04:59 PM // 16:59..
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Jan 04, 2008, 05:00 PM // 17:00
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#7
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Kamadan
Guild: Acolites of Anguish [aOa]
Profession: A/
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Nolani Acedemy and the Leeroying Rurik
still one of the ones i need to finish
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Jan 04, 2008, 05:32 PM // 17:32
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#8
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Forge Runner
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For Elona , Dzagonur Bastion . everyone run Cry of pain in their build and one person will call hexes so th person with the hex calls a target to hex and evryone else cry of pain on that target . dead. and you also need someone with a party wide speed boost..
Jennur's horde took us a while ..... just try to pull each group and have patience
Factions ,Eternal Grove We had 2 monks both LoD,2 MM , 2 warriors ,2 eles
1 on each side and 2 jugernauts on the left side , 1 on right. So just kill the monsters and when the other side isnt done killing them , have a party speeed boost and run to th other side to help kill then go back to your side
and they were all human players .
tyria , D Assalio seaboard , Dorian dies too fast, need a monk with alot of speed boost run to him and prot him then kill the monsters. and bring a smiter
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Jan 04, 2008, 05:35 PM // 17:35
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#9
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Prophecies - Nolani Academy. Even with my monk the end was hard because of Rurik's Leeroying. A MM definitely helped and killing a few charr before Rurik moves after the cutscene also.
D'Alessio Seaboard is also annoying because of Dorian getting attacked early.
Dragon's Lair was easy compared to a lot of the other missions. Honestly, I found it a lot harder in normal mode. Why? Because for some reason Glint kept spamming her skills when I did it as my assassin. I had never seen that happen before and it took a while to get the upperhand.
Factions - Eternal Grove. I had a guild group doing this when my monk was going for the title, and it was horrible. We had so much difficulty defending the left side when the afflicted come. Of course this was when HM was new, but I still don't look forward to it.
Gyala Hatchery can be annoying, even if you do the backroute. It's kind of long, and if for some reason you lose a turtle to the large group that spawns at the start, have fun redoing and clearing all again.
Nightfall - Gate of Madness? I guess it would be that one since so many people have problems with it, but I really didn't find it all that hard since my assassin H/Hed it. He also H/Hed the other considerably hard missions in that campaign, like Dzagonur Bastion and Moddok Crevice. Guardian of Elona is the easiest to get out of the three imho.
Gate of Pain was kind of annoying, but if you can shut down the spiders quickly then it's a walk in the park. Just have to make sure you don't aggro too many tormented groups at the end.
__________________
Last edited by Kha; Jan 04, 2008 at 05:39 PM // 17:39..
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Jan 04, 2008, 05:39 PM // 17:39
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#10
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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I haven't done much with HM missions in Prophecies yet. Though any I have we completed in the first or second try. Even Aurora Glade was easy, beat it on the first try.
Hardest in Factions: Eternal Grove... !%@#$^%^@$!%@#%$!@$%#@ hate...
And Kus, I didn't find Rasisu Palace that hard at all. I had a guildie group and we rolled through it beating Masters time by about 2-3 minutes.
Nightfall: And of the RoT missions...
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Jan 04, 2008, 05:45 PM // 17:45
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#11
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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everything was easy compared to eternal grove :P
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Jan 04, 2008, 05:51 PM // 17:51
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#12
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Chrono Re delle Ere
Dzagonur bastion is a pain in the ass as well.
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+1. First time around anyway, second Elona Guardian knew the spawn order so it was a little easier.
Cantha I would say Gyala Hatchery.
Tyria... hrm, pick a Kryta/Magnuum mission. They're all equally boring and dragged out, nothing really too difficult.
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Jan 04, 2008, 05:58 PM // 17:58
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#13
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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For Prophecies I suppose I will say Nolani was the hardest, due to Rurik. I did it on the first try with Heroes on my monk, although at one point near the end Koss and Rurik were the only two standing. The one I actually had the hardest time with was Riverside Province. Had no trouble at all with D'Alessio Seaboard. Go figure.
For Factions its certainly Eternal Grove, at least until you get the timing of the attacks and when to rush to one side or the other down to a science.
For Nightfall, Jennur's Horde was a bit tricky, but I believe I had the most difficulty with Dzagonur Bastion.
Did most of them with a guildie and the rest heroes, although Ascalon was just myself and heroes, and some here and there I H/Hed or found a random player. No consumables or PvE skills. I assume they are most if not all do-able H/H, as my guild leader H/Hed Eternal Grove. Not something I feel like doing anytime soon, personally.
Really enjoyed going for the Legendary Guardian title. Have fun.
Last edited by Aera Lure; Jan 05, 2008 at 02:56 PM // 14:56..
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Jan 04, 2008, 05:59 PM // 17:59
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#14
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Ontario
Profession: R/Mo
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Tyria: Nothing was too hard...but Aurora Glade and Thirsty river wasn't fun
Cantha: Eternal Grove. Took a week to beat. Rest was easy or mediocre.
Elona: Jennur's Horde. Had to do it twice because I didnt kill ONE enemy in the bonus mob.
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Jan 04, 2008, 06:10 PM // 18:10
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#15
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Frost Gate Guardian
Join Date: Aug 2005
Profession: E/Mo
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Tyria: Dunes of Despair without using Necrotic Traversal.
Factions: Eternal Grove (though i finished it at once but i knew how to counter basically everything).
Elona: Dzagonur Bastion (even tho it is not that hard).
I don't know why people say that Jennur's Horde is so hard. But i found that one of the easiest missions to do in Elona.
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Jan 04, 2008, 10:59 PM // 22:59
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#16
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Ascalonian Squire
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Tyria: D'Alessio because of Dorian as people have said. Riverside Province was a pain in NM to rescue those villagers. In HM it's worse.
Factions: I actually had some trouble with Zen Daijun. But Eternal Grove was the hardest. I teamed up with a good warrior there and we were able to beat it after a few tries with heroes. I found Raisu Palace to be a breeze. Spreading around conditions helps finishing the mobs.
Elona: Suffers from incredibly easy to horribly difficult. D. Bastion took me and my guildies several attempts to finish. I h/h'd Jennur's Horde. This was a terrible experience. It takes a long time to do by yourself. I found Gate of Pain to be harder than Gate of Madness. But this was because I had an older computer and the lag from the first group would wipe me.
I got Legendary Guardian on my Ritualist before the first pve skills came out. So I'd image that a lot of HM missions are easier now with them. I know that Summon Spirits would have been extremely useful.
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Jan 04, 2008, 11:19 PM // 23:19
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#17
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Academy Page
Join Date: Jan 2007
Profession: R/Rt
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My Picks:
Tryia - The Wilds. Moss Scarabs, fast moving Centaur patrols, the necessity to pull almost every single group to not over aggro, and did I mention the ^&#$^ing Moss Scarabs.
Cantha - The Eternal Grove
Elona - haven't finished but Dzagonur is proving an obstacle.
And since you're asking about H/H, I'd say that Aurora Glade and Moddok Crevice are impossible without a buddy, but are relatively easy missions otherwise.
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Jan 05, 2008, 12:29 AM // 00:29
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#18
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Krytan Explorer
Join Date: Oct 2006
Guild: The Order of Chaos Reborn [ToC]
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Prophecies: Aurora Glade bonus if you try to tackle the Mantle head-on (you can't do it, just don't try), and/or if you're H/Hing it. D'Alessio Seaboard otherwise. The siege on Dorian starts sooner than you want it to, and it can be hard to recover.
Factions: Eternal Grove, hands-down. It will be one of the biggest adrenaline rushes you've ever experienced in Guild Wars, but it's tough as nails to last through the Afflicted sections. Tahnnakai Temple is bad, but bad in the "just plain annoying" way.
Nightfall: Dzagonur Bastion unless you're bringing 2 MMs, then it's easy. Ruins of Morah can be a nailbiter unless you can drop the patrolling Torment creatures fast enough.
-- Morina Duathi, Legendary Guardian
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Jan 05, 2008, 12:40 AM // 00:40
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#19
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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Quote:
Originally Posted by TaCktiX
Prophecies: Aurora Glade bonus
Factions: Eternal Grove
Nightfall: Dzagonur Bastion
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I have been told these are hard many times. I finally went and did Eternal Grove with a guildy, we beat it first try, only one death. Dzagonur, we failed three times, then our friend disconnected on the fourth run. He had MoW set as MM and he stayed there doing nothing the whole time. So... we beat it pretty easily compared to the other times, 6/8. Aurora Glade, I failed a few times trying to plow through the Mantle. Then we saw a path that led us to the Demagogue without killing a single White Mantle on the way. D: I don't get how things turned out being so easy.
EDIT: I didn't read that part about H/H being asked for, not just in general. >> Whoops.
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Jan 05, 2008, 12:41 AM // 00:41
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#20
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: Guildless QQ
Profession: W/
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Prophecies: for the moment, definitly Aurora Glade, if anyone has tips for me, tell me them, i'm DESPERATE!!!
Factions: eternal grove nearly made me delete my character by rage!
Nightfall: hmfffffff grand court of sebelkeh, i surprised myself typing /godmode
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